Minecraft RPG · Armor
Copper boots
minecraft:copper_bootsNORMAL · 0 numeric bonuses selected
The bonus pool lists candidates. Only the stated number is selected; all maxima are not awarded together.
Minimum character requirements
Dexterity≥ 0Luck≥ 0Player Level≥ 5Strength≥ 0Vitality≥ 0
Guaranteed base properties
Native unenchanted base values. Final combat damage depends on character attributes, enchantments and other effects.
| Property | Value / inclusive range | Unit | How it applies | Selection |
|---|---|---|---|---|
| ArmorNative unenchanted base in the intended slot; excludes player bonuses. | 1 | points | Native base | Always present |
| Armor toughnessNative unenchanted base in the intended slot; excludes player bonuses. | 0 | points | Native base | Always present |
| DurabilityBefore optional maximum-durability affix. | 143 | uses | Native base | Always present |
Numeric bonus pool
None for this variant.
Possible special effects
None for this variant.
- Exactly 0 distinct numeric affixes selected from five candidates.
- Special ability is a separate chance, not guaranteed by rarity.
- Bonuses apply only while properly equipped and requirements are met; per-character attribute bonus cap is 36.
These are published version defaults. A configured server may use different settings. Your owned item’s saved values remain authoritative.
Published snapshot · Minecraft RPG 0.10.0 · SP Equipment 0.2.0
Dataset: 07d507fe7d51e8f0c99c13759fa1ae99de9ce52b48a54aaf4ae12588dfe8388f
GitHub: 114572fb95144a2094c2f26609be9778741f4662 · schema v1
Acquisition & rule notes
Acquisition probabilities below use a 0–1 scale. They are separate from effect rolls and depend on the stated acquisition route.
- Possible bonuses are selected without replacement; affixCount is exact, so maxima across the pool are not all simultaneous.
- Catalog ranges describe newly generated unenchanted items, not damage after player attributes, enchantments, potions or combat modifiers.
- A concrete owned item's saved rolls remain authoritative. Changing current rules never rerolls old items.
Minecraft RPG
- Armor Specials
- LEGENDARY_ONLY
- Craft Level Offset
- 5
- Item Level Max
- 50
- Item Level Min
- 1
- Natural Rarity Probabilities
- COMMON
- 0.3
- EPIC
- 0.027
- LEGENDARY
- 0.003
- NORMAL
- 0.4
- RARE
- 0.09
- UNCOMMON
- 0.18
- Unsupported Effects
- 9x9 harvest
- automatic replanting