THE EQUIPMENT ARCHIVE · MINECRAFT 26.2
Equipment encyclopedia
Know what your next drop can become.
Explore weapons, armor and tools from Minecraft RPG and SP Equipment. Choose an item, rarity and Item Level to inspect the published rules.
All equipment
95 / 95SP Equipment · Armor
Emberguard Leggings
UNIQUE
Inspect ranges and effects ↗SP Equipment · Weapons
Emberguard Sword
UNIQUE
Inspect ranges and effects ↗SP Equipment · Weapons
Iron Dagger
COMMONUNCOMMONRARE
Inspect ranges and effects ↗SP Equipment · Weapons
Iron Greatsword
COMMONUNCOMMONRARE
Inspect ranges and effects ↗SP Equipment · Weapons
Iron Longsword
COMMONUNCOMMONRARE
Inspect ranges and effects ↗These are published version defaults. A configured server may use different settings. Your owned item’s saved values remain authoritative.
Published snapshot · Minecraft RPG 0.10.0 · SP Equipment 0.2.0
Dataset: 07d507fe7d51e8f0c99c13759fa1ae99de9ce52b48a54aaf4ae12588dfe8388f
GitHub: 114572fb95144a2094c2f26609be9778741f4662 · schema v1
Acquisition & rule notes
Acquisition probabilities below use a 0–1 scale. They are separate from effect rolls and depend on the stated acquisition route.
- Possible bonuses are selected without replacement; affixCount is exact, so maxima across the pool are not all simultaneous.
- Catalog ranges describe newly generated unenchanted items, not damage after player attributes, enchantments, potions or combat modifiers.
- A concrete owned item's saved rolls remain authoritative. Changing current rules never rerolls old items.
Minecraft RPG
- Armor Specials
- LEGENDARY_ONLY
- Craft Level Offset
- 5
- Item Level Max
- 50
- Item Level Min
- 1
- Natural Rarity Probabilities
- COMMON
- 0.3
- EPIC
- 0.027
- LEGENDARY
- 0.003
- NORMAL
- 0.4
- RARE
- 0.09
- UNCOMMON
- 0.18
- Unsupported Effects
- 9x9 harvest
- automatic replanting
SP Equipment
- Common Chance
- 0.63
- Conditions
- Player-killed hostile mob; non-creative/non-spectator living killer; doMobLoot enabled.
- Pool filtered by saved character requirements. Unique quality only selects existing set definitions; an empty eligible pool yields no custom drop.
- Crafted SP Equipment weapons use COMMON; these probabilities apply to the custom mob drop route only.
- Drop Chance
- 0.03
- Mob Drops
- true
- Rare Chance
- 0.1
- Uncommon Chance
- 0.25
- Unique Chance
- 0.02